Blue Razz — Fatality Blow + Hero Powerup
Complete package: start frame, existing charge board, fatality continuation board/prompt, and second hero close-up powerup board/prompt.
Start imageQuality image storyboardsExcellent promptsFatality no goreFox rescue setup below
@Image4 — Source / Start Frame Law

@Image1A — Charge Carryover Board

@Image1B — Fatality Rooftop Corner Blow Board

Seedance Prompt — Fatality Corner Blow
@Image1 = FATALITY CORNER BLOW STORYBOARD: use this for left-to-right charge carryover, impact compression, concrete shear, corner collapse, downward exit vector, rubble physics, and end state. @Image4 = EXACT START FRAME: rainy WFC rooftop; Blue starts left in planted/charging stance; fallen green-haired girl is right/down near the rooftop corner; WFC tank, yellow hazard lines, wet reflections, city skyline, and blue sky-ring locked. STYLE: high-end cyberpunk anime, fatality-style impact without gore. Cyan shockwave against wet black concrete, rain, city depth, broken parapet, concrete chunks, rebar and aggregate. No blood, no dismemberment. CAMERA: one side-view push that follows Blue frame-right into impact, then tilts down only at the end to reveal the broken corner and her downward fall. No side swap, no orbit, no cutaway to a different rooftop. 0:00-0:50: Match @Image4 geometry. Blue’s rear boot drives off; puddles rip backward; cyan trail stretches left-to-right. Fallen girl remains right/down by the corner. 0:50-1:10: Blue closes distance. His shoulder/fist line stays locked forward; the shock front reaches her before contact and starts lifting her upper body from the floor. 1:10-1:70: Impact. Blue’s blow catches her torso and drives her into the rooftop corner/parapet. Her body compresses around the hit; green energy flickers weakly. No gore. 1:70-2:50: Concrete crushes under the force. Yellow hazard stripe splits, puddles explode outward, parapet cracks from impact point, chunks rise and rotate away from the blow. 2:50-3:30: Corner failure. Slab fractures downward; rebar and aggregate show; rubble drops along a downward arc. WFC tank and skyline stay fixed behind the action. 3:30-4:35: Launch downward. The broken corner redirects her off the roof and down into fog/city depth, tumbling away barely alive with a faint green flicker. Blue stays on the rooftop edge. 4:35-5:00: End state. Blue lands at the shattered corner in lethal stance, cyan energy fading from arms; rain hits cracked concrete; rubble continues falling below for the next fox-rescue scene. Sound: wet launch scrape, cyan surge, body-impact thunderclap, concrete crack sequence, rebar twang, rubble rain, distant city drop, energy fade. No background music. No BGM. Hard locks: no morph, no teleport, no side swap, no new weapon, no gore, WFC tank locked, girl launches downward, corner crushes, Blue remains on rooftop, next scene happens below.
@Image1C — Second Storyboard: Hero Powerup Close-Up

Seedance Prompt — 4s Hero Powerup Close-Up
@Image1 = HERO POWERUP CLOSE-UP STORYBOARD: use this for Blue Razz face fidelity, cyan eye flare, rain-on-mask detail, aura buildup, and 4-second timing. @Image4 = SOURCE CONTINUITY FRAME: rainy WFC rooftop, wet black concrete, yellow hazard lines, blue sky-ring. Use only for environment continuity; this clip is Blue-only close-up. STYLE: ultra-detailed high-end cyberpunk anime hero insert. Blue has cyan eyes, nearly white spiky mid-neck hair with faint blue hint, navy mask, dark navy suit, blue scarf, cyan energy accents. Rain macro detail, rim-lit hair, sharp mask fabric, cyan glow. CAMERA: one controlled close-up push. Start extreme eye close-up, breathe out to face/upper chest, end heroic bust close-up with eyes locked forward. No orbit, no side swap, no new location. 0:00-0:55: Extreme close-up on Blue’s cyan eye. A rain bead slides along the navy mask edge; pupil flare forms a small star catchlight. 0:55-1:20: Camera eases to both eyes and upper mask. His breath stills; scarf edge barely moves; cyan light begins under the collar and along cheek reflections. 1:20-2:00: Energy crawls from collar to forearms and cheek highlights. Hair tips lift from static charge; raindrops near his face slow and hover. 2:00-2:80: A tight cyan aura ring forms behind his head and shoulders. Suspended raindrops vaporize into tiny blue sparks; the mask and eyes stay razor-sharp. 2:80-3:45: Camera pulls to heroic bust close-up. Fists sit low in frame; power compresses down both arms; scarf snaps once in the charge pressure. 3:45-4:00: Release frame. Cyan pupils/star catchlights blaze; aura collapses into his arms, ready to launch into the fatality blow. Sound: rain close-mic, low electric hum, mask breath stop, static hair crackle, aura ring pulse, compressed power snap. No background music. No BGM. Hard locks: Blue only, close-up powerup, cyan eyes, white-blue hair, navy mask, no new weapon, no face drift, no monster form, no speech text.
Prompt Checklist
Checklist: PASS 1. Seed mapping: @Image1 is the storyboard board for each clip; @Image4 is exact source/environment continuity. No conflicting character states. 2. One hero action: powerup clip = Blue gathers power in close-up; fatality clip = Blue carries charge into one crushing corner blow. 3. Camera: each clip has one continuous trajectory; powerup close push, fatality side push then end tilt down. 4. Orientation/physics: left-to-right charge, torso impact, concrete shear, corner collapse, downward exit, rubble arcs, wet-floor reactions specified. 5. Detail density: character, environment, ground, energy, concrete, rain, and sound have equal coverage. 6. Anime direction: high-end cyberpunk anime, cyan fatal power, rain macro detail, dramatic ma in the powerup before the blow. 7. Final verification: both prompts under 3500 chars, all @Images labeled, no FAST, no BGM, hard locks included.